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After that point I will begin to roll out a raiding system similar to the one found in Wasteland Defense. It’s the commercial hub of Tamriel’s frostiest region, divided up into different, distinct districts built up and around a large bluff set in the tundra, and overlooked by the Nord stronghold of Dragonsreach. I hope to get a first version of it out the door next week that sports the construction system, market, basic guard patrol system, and at least 10-15 core Plans that can be constructed so that you can start getting your outposts off the ground. As Skyrim fans will know well, Whiterun’s probably one of the if not the most recognisable location(s) from the 2011 RPG game.
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After giving my computer shifty looks for the past eight hours, I've managed to come up with a solid and re-usable framework for Tundra Defense (Wasteland->Tundra, see what I did there?) Now that Skyrim's Creation Kit has had some time to mature, I began work last night to bring my Wasteland Defense mod over to Skyrim and transitioning to Papyrus. For those of you who are unfamiliar with Wasteland Defense, you might understand the concept a bit more by reading up on the mod and watching the videos.
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